![]() ![]() ![]() If this doesn't work, you might want a new router (specially if you are using the one provided by your ISP). To reduce latency further more, you can try connecting both devices by wire (ethernet) on the same router. On this case your internet connection doesn't matter, as packages will not leave your home. If you have devices on the same network (like both connected on the same router at home), you have more control. If you experience reduced streaming quality, follow the steps below. In this case, latency refers to the time it takes for data to transfer between its source (router) and its destination (console). You can still reduce the latency in your home or office. Remote Play works best when your PlayStation is connected to a network with strong latency. If you have devices on different networks (let's say home and work), the packages must go through the internet. The problem has got to be something in the Win/Surface controller stack that’s used for the DS4. I’m using a Surface Pro 7 with DS4 over USB. It can happen for different reasons, you will have network latency on every step of PC/PS5 communications, and on PC/Controller (step 4, that is the one you tried to fix using a USB cable). No input lag on remote play on Android or iOS No input lag on Xbox streaming No input lag even steaming from Shadow Literally every other streaming service and OS works like a charm. What you are experiencing is high latency (packages taking too much time to reach the destination). PS5 interpret the signal, create another image and send it to your PC The button signal goes from the controller to your PC (on this case by USB) You see the image, interpret it and push a button on the controller Image is receive by PC (and shown on the screen) When remote playing the package flow is more or less like: When playing from the PC, is it on the same network as your PS5? ![]()
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